RE-PETE

Recycle plastic water bottles, and get credits

PROJECT OVERVIEW 
RE-PETE is mobile application designed to encourage people to recycle more plastic water bottles, easily and efficiently.
By using the application, users are able to get the direction of
' how to re-pete ', find the locations, check the credits, and find the stores and use the credits.








MY ROLE
Design the ' RE-PETE ' Bin , Researching, Wire-framing, Prototyping, Visual design, User experience

TIME FRAME
2 months 


TOOLS & METHOD
Figma, Illustrator, Photoshop, Prototyping












HOW TO RE-PETE


Instructions of ‘how to RE-PETE’ in eah steps Easy and fast way to recycle water bottles

















SCAN QR CODE


Scan your code to scanner and recycle water bottles, Earned credits will show up - pop up screen

















REWARD & LOCATIONS


Check reward points and stores accepting RE-PETE credits, Find the nearest RE-PETE bin around the city













DESIGN PROCESS


1

Discover
Ideation
Research
User Interview

2

Define
Problem
Target audience
Design goal

3

Develop
Sketch
Wireframe
User flow
Design system

4

Design
User testing
Feedback
Design variation
Final design












IDEATION

HOW did RE-PETE project start 

I drink 2L of water or more than that every day.
I am buying lots of bottled water and end up having so many plastic water bottles to recycle.

As I had lots of chances to take a look at different bottles or cans, I found myself thinking and wondering about the following :









RESEARCH

From the internal questions I had in my mind, our team started from researching how much of plasctic water bottles are counsumed and how much of it is actually being recycled. 











USER INTERVIEW












TARGET AUDIENCE



















USER FLOW





LOGO






The word ‘RE’ from RECYCLE , ‘PETE’ from PolyethylenE TerephthalatE

RE + PETE = Recycling Plastic Water Bottles












BIN DESIGN

Designs of RE-PETE bin inspired by plastic water bottles, With slots and scanner attatched on side







REFLECTION

What I learned

1. Finding and solving everyday problem 
2. 




2024 Yunseo Heo